Immortal is Hex TCG’s non-rotating eternal format in which all PvP cards, champions, gems get to live on forever in an ever-growing pool of options for deckbuilders to pick from. For newer players wanting to get into the format or veterans looking for inspiration on what to play in the next HexPrimal Immortal Championship, we’ve created a guide which helps you pick a deck to your liking. Read on to get a quick grasp on all the meta decks or feel free to click on a deck below to skip straight to its section.

Kagu Crusader

Kagu Crusader

Deck Type: Aggro Midrange

Difficulty to Play: Medium


Strengths
+ Turn 2 Hierophant can win game vs many decks.
+ Gem flexibility makes the deck very adaptable post-reserves.
+ Good hand disruption may ruin opponent plans.

Weaknesses
Cannot beat combo decks without drawing hand-disruption.
May have trouble versus control matchups with mass sweepers.
Crusader requirement forces weaker card inclusion.

Notable Synergies:  Rotpaw Gang / Value-generating small troops

This deck is for you if…: If you want to live the dream of an accelerated Spellshield Hierophant while being flexible enough to beat most of the field.

Detailed Deck Tech: http://www.hexprimal.com/immortal-technology-kagu-crusader/

Buy Deck

Majesty Fire

Majesty Fire

Deck Type: Aggro Ramp

Difficulty to Play: Medium


Strengths
+ Relentless pressure all the while ramping to unfair things.
+ Powerful troops that can lead to One Turn Kills with Majesty.
+ Champion power makes even small troops into threats.

Weaknesses
Lacks removal.
Majesty not hitting can lead to loss.
Very vulnerable to mass sweepers.

Notable Synergies:  Titania’s Majesty / Surging Wildfire or Heart of Embers

This deck is for you if…: If you like playing powerful troops early and One Turn Killing them with a Majesty proc.

Detailed Deck Tech: http://www.hexprimal.com/immortal-technology-majesty-fire/

Buy Deck

Ruby Sligh

Ruby Sligh

Deck Type: Aggro Beatdown

Difficulty to Play: Easy


Strengths
+ Some optimal hands are very hard to beat.
+ Fast games lead to efficient queue grinding.
+ Very cheap to build.

Weaknesses
Cannot beat decks with mass sweepers played on curve.
One-dimensional strategy leads to weaker post-reserves matchups.
Champions with high starting heaths can be troublesome.

Notable Synergies:  Quash Ridge Tusker / Crushing Blow or Seeing Red

This deck is for you if…: If you like quickly playing out all your hand onto the board and attacking like you’ve got nothing to lose.

Detailed Deck Tech: http://www.hexprimal.com/immortal-technology-ruby-sligh/

Buy Deck

Lixil Control

Lixil Control

Deck Type: Midrange Control

Difficulty to Play: Medium


Strengths
+ Top class troop removal.
+ Plenty of Lifedrain to offset aggro/burn decks.
+ Highly potent midrange troops that can take over the board

Weaknesses
Highly ineffective at dealing with artifacts and constants.
A bit slow to get going.
Can get out-controlled by troop-light action based decks.

Notable Synergies:  Lixil, the Deathless Gem / Extinction or From the Ashes

This deck is for you if…: If you like destroying your opponent’s troops, stealing your opponent’s troops, and eventually outclassing your opponents troops.

Detailed Deck Tech: http://www.hexprimal.com/immortal-technology-lixil-control/

Buy Deck

Hideous Death

Hideous Death

Deck Type: Aggro Combo

Difficulty to Play: Hard


Strengths
+ Can win quickly without allowing much opponent interaction.
+ Potent aggro plan if combo isn’t there.
+ Relatively cheap to build.

Weaknesses
Aggro pieces make combo plan less reliable.
Reliant on champion power that is weak to cheap Quick removal (like Burn).
Has a hard time post-reserves in some matchups due to powerful hate cards (like Frost Wizard).

Notable Synergies:  Hideous Conversion / Deathseeker

This deck is for you if…: If you love comboing your opponent with crypt recursion madness.

Detailed Deck Tech: http://www.hexprimal.com/breaking-immortal-hideous-conversion/

Buy Deck

SW Turns

SW Turns

Deck Type: Combo Control

Difficulty to Play: Hard


Strengths
+ Very fun control deck with an awesome win condition.
+ Great matchups against most Diamond, Wild and Blood based decks.
+ Lack of many troops means many opponents have a lot of dead cards.

Weaknesses
Lacks much resistance against aggressive decks with reach.
High variance in win rate due to polarizing matchups .
Unforgiving in its skill intensiveness.

Notable Synergies:  Peek / Psychic Ascension

This deck is for you if…: If you like to frustrate opponents with non-interactive control decks that turn the match into single player solitaire.

Detailed Deck Tech: http://www.hexprimal.com/immortal-technology-sw-turns/

Buy Deck

Terror Mill

Terror Mill

Deck Type: Combo Control

Difficulty to Play: Hard


Strengths
+ Versatile Blood Sapphire control base that can be optimized against different matchups post reserves.
+ Can protect and disrupt combos better than other such decks making it overall more resilient.
+ Has likely the flashiest win condition in the game.

Weaknesses
Over-reliance on Phenteo, the Brood Priest.
Combo takes time to build up and can hence be more easily disrupted.
Requires knowledge of the format and opposing decks to know whether to follow the control or combo gameplan.

Notable Synergies:  Phenteo, the Brood Priest / Azurefate Sorceress [Major Sapphire of Subterfuge]

This deck is for you if…: If you like resilient combo decks that can grind out wins even when everything doesn’t go to plan.

Detailed Deck Tech: http://www.hexprimal.com/immortal-technology-terror-mill/

Buy Deck

Empress Dreadlings

Empress Dreadlings

Deck Type: Midrange Aggro

Difficulty to Play: Medium


Strengths
+ Being a Tier 1 standard deck, it can currently be used in multiple formats.
+ Possesses explosive out-of-nowhere game-winning plays as early as turn 4.
+ Capable of going wide with many synergetic and interchangeable pieces makes this a consistently hard puzzle for opponents to solve.

Weaknesses
Susceptible to getting blown out by mass removal like Extinction.
Vulnerable to Herofall due to running numerous playsets of troops.
Lacks much of a plan B when board presence is lost.

Notable Synergies:  Dreadlings / Tribunal Magistrate or Commander P.R.O.M.P.T.

This deck is for you if…: If you want to invest in and master just one deck that’s very successful currently in both Standard and Immortal.

Detailed Deck Tech:

Buy Deck

SHARE
HexPrimal
Your primal source for all things Hex TCG.

LEAVE A REPLY

Please enter your comment!
Please enter your name here